Planks, ropes, canvas, and ship accessories will be required for shipbuilding. To operate the cannons efficiently, two crew members are required. With one crew member per cannon, it operates at half capacity. In the absence of a crewman to man the cannon, it becomes inoperable.
Boats- A basic boat is available for free to any pirate in any port. If the ship is destroyed, the crew can save themselves by sailing on a raft they build from the wreckage of the destroyed ship. The raft is destroyed after reaching the first port
Name
Durability
Speed
Agility
Viewing range
Number of cannons
Armor
Ramming
Crew min/max
Cargo bay
Boat
3
1
6
1
0
-
-
1/2
4
Raft
2
1
2
1
0
-
-
1/2
1
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Sailboats- The cargo hold space in sailboats can be used by additional crew members. In this case, each additional crew member occupies 10 units of cargo hold area. The maximum capacity of the unit, if occupied entirely by crew, is given in parentheses.
Name
Durability
Speed
Agility
Viewing range
Number of cannons
Armor
Ramming
Crew min/max
Cargo bay
Longboat
5
1
5
1
0
-
-
2/7 (10)
30
Piragua
10
3
6
2
o
-
-
1/7 (12)
50
Tartane
20
6
5
2
4
1
1
3/10 (20)
100
Small ships
Name
Durability
Speed
Agility
Viewing range
Number of cannons
Armor
Ramming
View min/max
Cargo bay
Pinnace
30
6
5
2
4
1
1
3/8
60
Sloop
40
5
5
3
10
2
2
4/10
120
Brigantine
60
5
4
4
12
3
3
4/12
200
Galley
30
6
4
2
0
1
3
4/28
80
Medium Ships
In ships of this class, due to the special construction of the decks, the loading of goods is carried out twice as fast as in ships of other types.
Name
Durability
Speed
Agility
Viewing range
Number of cannons
Armor
Ramming
View min/max
Cargo bay
Fluyt
80
3
2
3
12
3
4
4/12
280
Merchantman
100
3
3
3
16
4
4
8/16
400
Frigate
130
4
3
4
24
4
3
6/24
160
Large Ships
Due to the mandatory military training of the crew that is embarked on the ship, the crew of large ships fire their cannons 20% faster than the crews of other classes of ships