ðŸī‍☠ïļ
Pirates of The Arrland
  • Introduction
    • ðŸī‍☠ïļTHE PIRATES OF THE ARRLAND
    • 📓Introduction
    • ðŸ›ĪïļRoadmap
    • ðŸ‘Ļ‍ðŸ’ŧTeam
  • Introducing our NFT
    • 🔍NFT COLLECTIONS
      • MALE NFT GENESIS COLLECTION
      • PIRATES OF TENSET ISLAND
      • ITEMS NFT COLLECTION
      • PURPOSE OF ITEMS
      • PRIVATE ISLAND NFT COLLECTION
      • SHIPS NFT COLLECTION
      • FEMALE NFT GENESIS COLLECTION
      • YOUNG PIRATES NFT COLLECTION
  • PIRATES OF THE ARRLAND
    • 🔑The Pirate King Treasury
    • ðŸĨƒ$RUM
    • 🊙$ARRC
    • 💰Accrual for Pirates and Items
  • Game
    • ⭐Introduction
    • 📜Mode Description
      • ⚔ïļBattle Arena
      • 🏝ïļPrivate Island
      • 🗚ïļStrategic World Map
      • ðŸ›ģïļMoving Between Islands
      • 🏖ïļPublicly Accessible Islands
    • ðŸ’ĢBattle
      • ðŸĪšFighting in the Battle Arena Mode (MOBA)
      • ðŸ›ĄïļCombat in Strategic Map Mode
    • ðŸĶœMagic
      • Levels of Magic
      • Cost of use
      • Voodoo Magic
      • Elemental Magic
      • Roles of Gems in Magic
    • ⚓Random events
    • ⚖ïļAnti-Whale system
    • ðŸŽŪGame Loop
    • 🔎Future possible development
  • Economy of The World
    • 📊Basic Assumptions
    • ðŸŠĩRaw Materials
      • Ways to use Raw Materials
      • Multiple Processing of Raw Materials
      • Trade in Raw Materials
    • ðŸĻBuildings
    • ðŸšĪWatercraft
    • 🔧Crafting and Upgrading Items
    • ðŸ”ąReproduction
    • 🏝ïļVery Small Islands
    • 💎Gems
    • ðŸ—ĄïļMagic and Legendary Items
  • Blockchain and Web3
    • ⛓ïļChains
    • 🏊Marketplace
    • ðŸ“ąApplication
  • Pirate Republic
    • 📋Community Influence on the Rules of the Game
    • ðŸ–ĨïļHow PIRATE REPUBLIC Points are Calculated
  • tokenomics
    • The $RUM Token
    • Token Distribution
    • Market Capitalization
  • Attachments
    • Table of Visual Type of Pirates
    • Table of Pirate Skills
    • Number and Type of Visual Items of Pirates
    • Close Combat Weapons
    • Ranged Weapons
    • Armor and Special Eyes
    • Tools
    • Special Items and Animals
    • Items that Affect Magic Level
    • Respect and Votes
    • $ARRC Accruals
    • Ways to use Hooks, Respect, and Wisdom
    • Buildings
      • Resources
      • Circulation of Raw Materials
    • Pirates Skill Impact on the Economy
    • Ships
    • Magic
      • Battle Arena Magic
      • Strategic Map Magic
    • Magical and Legendary Items
  • Contact
    • Disclaimer
    • Arrland Official Platforms
    • Address Information
  • Page 1
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  1. Game

Anti-Whale system

PreviousRandom eventsNextGame Loop

Last updated 1 year ago

Among enthusiasts of cryptocurrencies, NFT tokens, and blockchain-based games, there is an awareness of people referred to as a "Whale".

This is a person with a very abundant wallet who is able to redeem significant in-game resources.

For example, in the Arrland Metaverse, such resources include Pirates, Lands, Ships, Items, $RUM token, $ARRC token and other items stored in the database.

The accumulation of a large amount of wealth in the hands of a single player, often poses a problem, as they are able to shake up the entire Metaverse economy with their decisions, upset delicate economic mechanisms, shape the prices of goods, and overuse the goods that the game distributes to its players.

In order to counteract the excessive accumulation of goods in the hand of one player, a number of features have been introduced in Arrland Metaverse, aimed at preventing such situations and promoting players who have fewer pirates.

An example of such measure is the asymmetrical distribution of $RUM tokens from the Pirate King Treasury, between pirate owners and pirates who participate in battle arenas. You can read more about this in section:

As for the economic part of the game, which is performed on private islands, a pirate who has been assigned to automatically perform a given task, performs it twice as long as a pirate who is actively controlled by the player. In order for this restriction not to be imposed, the player must perform the assigned mini-game with the chosen pirate. You can read more about this in section V.3 Resource acquisition.

The game also promotes the appropriate selection of pirates for the activities performed. By assigning resources randomly, the maximum potential profit will not be achieved. In order to obtain it, it is also necessary to review your items from time to time and make repairs if necessary. This is described in section:

The strategic layer also favors players who actively control the actions of their ships. Due to changing economic conditions, it may happen that once profitable trade route has become unprofitable. It is also possible that due to a random event a ship carrying goods has been immobilized in a port and cannot perform its activities as usual.

⚖ïļ
Pirate King Treasury.
Creating and Upgrading Items.