Strategic Map Magic
Last updated
Last updated
Magic level | Spell name | Target | Effect |
---|---|---|---|
5 | Curse Island | Island in a range of 50 fields | An island that becomes a target of magic ceases all production. Its defenders gain negative combat modifiers. The target can only be an island located in rough waters. An island that becomes a target of magic ceases all production. Its defenders gain negative combat modifiers. The target can only be an island located in rough waters. Very small island - 1 pirate. Small island - 2 pirates. Medium island - 4 pirates Large island - 8 pirates Very large island - 16 pirates |
Magic level | Spell name | Target | Effect |
---|---|---|---|
5 | Fire on deck | Player's ship | A ship subjected to the spell receives 1-5 fire damage * ship class. |
6 | Firestorm | Player's ship | A ship subjected to the spell receives fire rain damage. Yachts: 10 damage Small ships: 20 damage Medium ships: 50 damage Large ships: 100 damage |
Magic level | Spell name | Target | Effect |
---|---|---|---|
3 | Favorable breezes | Player's ship | A ship subjected to the spell moves by 1 faster. The spell lasts until it is canceled, or the ship arrives at port. |
8 | Favorable winds | Player's ship | A ship subjected to the spell moves by 2 faster. The spell lasts until it is canceled, or the ship arrives at port. |
Magic level | Spell name | Target | Effect |
---|---|---|---|
3 | Fresh fish | Player's ship | A ship subjected to a spell consumes half of the crew's food. |
6 | Water shield | Player's ship | A spell-treated ship cannot become the target of another spell. |
Magic level | Spell name | Target | Effect |
---|---|---|---|
3 | Hard ship sides | Player's ship | A ship subjected to the spell increases its armor status by 2. |
6 | Muddy waters | Player's ship | A ship subjected to the spell moves slower by 2. The speed cannot drop below 1. |